The CultGamEdu project aims to couple one of the most fashionable educational strategies of the moment, gamification, with the knowledge of the culture of the countries that are part of the project: Greece, Spain and Italy. To this end, during the months of May to August, the collaborating entities of the project have carried out the following actions:

A website has been designed and published in which the progress of the project is narrated and training of general interest on gamification and cultural heritage is shared. (https://gameculture.eu/)

The CultGamEdu project aims to couple one of the most fashionable educational strategies of the moment, gamification, with the knowledge of the culture of the countries that are part of the project: Greece, Spain and Italy. To this end, during the months of May to August, the collaborating entities of the project have carried out the following actions:

A website has been designed and published in which the progress of the project is narrated and training of general interest on gamification and cultural heritage is shared. (https://gameculture.eu/)

A Facebook Fanpage has been created that allows us to make ourselves known in this famous social network. (https://www.facebook.com/cult.gam.edu/)

A Moodle platform has been programmed and implemented where activities related to the project will be developed with a plug-in especially suitable for game-based and/or gamified experiences (H5P).

We would not like to say goodbye to you on this occasion without letting you know about certain projects of special relevance in the field of gamification such as the collaboration of the Spanish platform Sandbox Educación and the French ScapEdu to use genially not only as what it is (a platform to create interactive and attractive presentations) but as the ultimate tool to develop your gamified projects or Escape Rooms and/or Educational BreakOuts. Be sure to visit their website (in Spanish) to see that we are not exaggerating one bit.

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