The CultGamEdu project aims to couple one of the most fashionable educational strategies of the moment, gamification, with the knowledge of the culture of the countries that are part of the project: Greece, Spain and Italy. To this end, during the months of May to August, the collaborating entities of the project have carried out the following actions:

A website has been designed and published in which the progress of the project is narrated and training of general interest on gamification and cultural heritage is shared. (https://gameculture.eu/)

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The Greek education system is governed by national laws and legislative acts (decrees, ministerial decisions), while the general responsibility for education lies with the Ministry of Education and Religious Affairs.

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Our ultimate vision for inclusive education systems is to ensure that all learners of any age are provided with meaningful, high-quality educational opportunities in their local community, alongside their friends and peers.

Early school leaving is a complex, dynamic and multifaceted phenomenon, resulting from a combination of personal, social, economic, educational and family-related factors, very often linked to socio-economic disadvantage. It is rarely a sudden decision, and usually the visible result of a long process of underachievement and progressive disengagement from education.

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